The AMOS Project

Riehle, D.
Umfang: 2 SWS (10 ECTS)

Empfohlene vorherige Veranstaltungen

  • Product owner role: OSS-PROD
  • Software developer role: OSS-ADAP
Termin(e) & Ort:
  • Mittwoch, 10:15 - 11:45,

Zielgruppe: WPF CE-MA-INF (ab 1. Semester)

WPF IIS-MA (ab 1. Semester)

WPF INF-MA (ab 1. Semester)

WPF IuK-MA (ab 1. Semester)

The AMOS Project teaches agile methods (Scrum and XP) and open source software development using a single semester-long project. Topics covered are:

  • Agile methods and related software development processes
  • Scrum roles, process practices, including product and engineering management
  • Technical practices like refactoring, continuous integration, and test-driven development
  • Principles and best practices of open source software development

The project is a software development project in which student teams work with an industry partner who provides the idea for the project. This is a practical hands-on experience. Students can play one of two primary roles:

  • Product owner. In this function, a student defines, prioritizes, communicates, and reviews requirements. The total effort adds up to 5 ECTS.
  • Software developer. In this function, a student estimates their effort for requirements and implements them. The total effort adds up to 10 ECTS.

Students will be organized into teams of 5-7 people, combining product owners with software developers. An industry partner will provide requirements to be worked out in detail by the product owners and to be realized by the software developers. The available projects will be presented at the beginning of the course.

Class is run as a 4 hour block with a 90min lecture followed by a guided 90min project coaching session. Rooms and times for project meetings are assigned in the beginning of the semester. For the schedule see

The schedule spreadsheet contains a link to the StudOn course section. To get a chance for a seat in the course, please sign-up on StudOn at least two weeks before classes start. We expect to inform you the week before whether you got a seat in the course or not.

Lernziele und Kompetenzen

  • Understanding of software products and software development in an industry context
  • Understanding of agile mehods, in particular Scrum and Extreme Programming
  • Understanding of open source software development and its underlying principles
  • Practical hands-on experience with a Scrum process and XP technical practices

Studien- und Prüfungsleistungen

  • 5 ECTS: Class work (20%) + project work (80%)
  • 10 ECTS: Class work (10%) + project work (90%)
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